PATCH 1.04
Author: xohninja,
published 7 months ago,
PATCH NOTES 1.04
- Melee animation upgrade
- New melee knockback system
- New melee charged attack
- New melee combat dash
- Flying improvements (Menu Interaction, NPC interaction, Combat in flight)
- School of Flight area added
- School of the Fox area added
- Offshore Council base added
- Improved Tutorial area
- New Quests in new areas
- A new ability to check material statistics
- New VFX for beam
- New VFX for sun explosion
- Rendering improvements
- Level progression changes for energy capacity (seeing how it goes, I may change this based on feedback).
- Rework Air Cutter ability
- VFX upgrade for Flury melee attack
- A whole day is now 40 mins long. Was previously 45 mins long.
- Clothing physics improved
- Bug with energy beam staying after launching should be fixed
- New enemy types
- Guardian now moves after being hit.
- Final boss has been balanced for flying combat
- Health plants have been retired
- Health now recovers on power up (scaled by spirit)
- Hoverboard is now retired (you can still use from a previous save)
- Many many bugs that you have mentioned should be fixed.
I highly recommend starting a new save to see the new tutorial and learn the new mechanics!
Thank you everyone for your patience and supportive messages during a rough launch. I am not finished, I am just getting started:)
- The Dev