Hi everyone, here are the notes for Patch 1.03 [b]1. Fixed Key binding issues:[/b] Input should display correct devices, eg if you are using controller or keyboard. Key binding should now work with controller inputs. Resetting defaults for controller works correctly. Added locking on key bind. [b]2. Hoverboard bug (working progress) :[/b] The Hoverboard bug is tied to framerate, it seems that the bug will occur during 30 FPS. I have fixed so with a framerate of 60 or higher it will work normally but currently 30 FPS or lower will still make it spin. [b]3. Fixed Relic quest bug:[/b] If you were to fly to the Witches Hut, it sometimes loaded the tutorial level again resetting day progress. Finishing Relic Quest now drops armour. [b]4. Fixed Final boss bug:[/b] When trying to retrieve your body, the cutscene may loop. [b]5. Fixed R+F Transform glitch:[/b] If you press R+F, you could transform without even unlocking the form. [b]6. Controller players can now toggle fast flight without holding the sprint button down.[/b] [b]7. Falling through map, falling through the map is not completely fixed but there is a check now that if you are falling, you will teleport back to your last spot.[/b] [b]8. Fearful Forest has higher brightness.[/b] [b]9. Map will guide players better.[/b] Locations will be automatically unlocked on the map. New player location icon which now shows the direction you are facing in the world. This is based on camera facing direction. [b]10. The Astronaut that gives you warp drive will always spawn in, even if you kill him.[/b] [b]11. Crouch was binded to left-alt and left-ctrl. Now it is only binded to left-ctrl. You can change this in the rebind settings if you would like.[/b] [b]12. Ocean water damage nerf.[/b] [b]13. The Phase dash has be reverted back to using the player facing direction rather than the camera direction.[/b] Thanks again for playing 9 Days, it has been so cool seeing your different builds and strategies. I will be looking at making a better tutorial next for new players and making major improvements to the combat system. Oh and of course... bugs!