WW2: Bunker Simulator - Early Access Hotfix #3
Author: Art Games Studio S.A.,
published 3 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35849585/fa0a2d41b70b9616d9a279ed0d1608e3e15ca6fe.png[/img]
[h3][b]Soldiers![/b][/h3]
We have just deployed third hotfix for you - at ease!
[h3][b]Hotfix #3[/b][/h3]
Huge military thanks to all [b]PLAYERS !![/b] Last week we have found this nasty bug based on our debug tool. After fixing at the beginning of the week we have decided not to wait till the upcoming hotfix and we deployed the quick patch on Tuesday 14th of September which covers:
- nasty bug blocking progression to the next mission;
- problem with saving at the end of the day (still on our dev radar);
That is why we continue this way of investigation and precautionary debug tool is still present to localize the next potential bug enemy on the front line. So whenever at the top center of your screen pops up an information not really understandable for you Soldier - it means you nailed it - congrats!!
So send save files (C:\users\your name\appdata\local low\be player) to us - kontakt@art-games.com
Thanks!
Video with Hotfix #3 news you can watch here: https://youtu.be/BlB1bWBaROI
[b]New content:[/b]
a) trash can and little customization as a surprise for [b]PLAYERS[/b] :-))
b) for those Players who finished the game mode can play endless mode without simulation missions and with random missions per day;
[b]What was also fixed:[/b]
a) respawn first aid kid in the rubble room;
b) make a coffee task when coffee is not available;
c) couldn't sometimes pick up the bucket;
d) tree collider;
e) glitch with looting the enemy weapon;
f) truck glitch when attacking;
g) tank glitch when attacking;
Still survival [b]QoL[/b] is a big case so suggestions/bugs were fixed on the fly:
a) warning question when you misclick "New game" while having already game progress;
b) leveling experience balanced;
c) MG's balanced;
d) "M" won't show unnecessary on the top of the screen;
e) german translation improved;
f) D-Day in statistics;
g) correct number of pills in the inventory;
h) information about the endless mode after finishing the game;
[b]We have huge improvements/QoL/bugs feedback thus we add another month for the most important content and mechanics to implement in September&October '21:[/b]
- key bindings;
[strike]- trash can for useless items/ingredients;[/strike] [b]DONE[/b]
- inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information);
- mines tutorial;
- companion marker;
- bunker doors mechanic;
- looting enemy ammo from the weapon;
- enemy body disappear after looting for less powerful PC;
- one day without a mission to hang out, hear a birdsong or just sort all your stuff;
We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - [b]many thanks for that![/b]
If anyone will encounter any problem feel free to put it on Discussion panel or our server:
[url=https://bit.ly/ArtGamesDC][img]https://clan.cloudflare.steamstatic.com/images//35849585/75fc285aa7879bdfdae914b03e05558bc380dd67.jpg[/img][/url]
cheers,
Bunker Dev Team