WW2: Bunker Simulator - Early Access Hotfix #14
Author: Bedaman,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35849585/f6bce0d9f322efdf816ce929e9193673089da682.png[/img]
[h3][b]Soldiers![/b][/h3]
We know it's not Friday, however, we just deployed another update - [b]Hotfix #14[/b]
[b]Huge MILITARY THANKS to all PLAYERS for the great support!!
In this update, we taught allied soldiers physical honest work, fixed a bug that prevented companions from eating and drinking, as well as squished some other minor bugs.[/b]
[h3]Taking out the rubble.[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//35849585/db6940db6afa9c1889f7a8de78ad46a01395fc87.png[/img]
[b]Now you can order allied soldiers to help you clean out the buried bunker room![/b]
If you're tired of taking the rubble out yourself - Put the boys to work! No worries they will defend themselves when the enemy comes.
[h3]Finishing sandbags projects[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//35849585/ffd227708cb788169179e91bc44685cee33ca6b2.png[/img]
[b]Create a project, place the first sandbag and let your soldiers do the rest![/b]
Choose the right sandbag fortification for your needs, make sure you got enough sandbags, put the project down, and watch your boys build it.
[h3]Other things:[/h3]
[b]-fixed the bug preventing allied soldiers from eating and drinking when the meals and water were prepared after they got hungry/thirsty.[/b] (thanks for the reports guys!)
[b]- added community flags from our Discord serve[/b]r (If you want to have your own creation featured in-game send it to us on our Discord: [url=https://discord.gg/XSvDn5e3Zp]https://discord.gg/XSvDn5e3Zp[/url])
- fixed other minor reported bugs
[b]Incoming content:[/b]
- improvements to enemy AI;
- MG companion balance
[strike]- Utility orders (taking the rubble out and finishing the sandbags projects)![/strike] DONE
[strike]- Companion Healing and HP tunning;[/strike] DONE
[strike]- Companion Thirst, Hunger, and Energy;[/strike] DONE
[strike]- bunker doors mechanic;[/strike] DONE
[strike]- mines field and mechanics improvements;[/strike] DONE
[strike]- anti-tank gun improvement; [/strike]DONE
[strike]- features to be announced soon... Christmas is coming :-))[/strike] DONE
[strike]- audio improvements; [/strike]DONE
[strike]- additional save slots;[/strike] DONE
[strike]- new tutorial;[/strike] DONE
[strike]- key bindings;[/strike] DONE
[strike]- trash can for useless items/ingredients;[/strike] DONE
[strike]- looting enemy ammo from the weapon; [/strike]DONE
[strike]- inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); [/strike]DONE
[strike]- companion marker;[/strike] DONE
[strike]- enemy body disappear after looting for less powerful PC;[/strike] DONE
[b]We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!
If you will encounter any problem feel free to put it on the Discussion panel or our server:[/b]
[url=https://discord.gg/zzVrsNFn7c][img]https://clan.cloudflare.steamstatic.com/images//35849585/75fc285aa7879bdfdae914b03e05558bc380dd67.jpg[/img][/url]