[img]https://clan.cloudflare.steamstatic.com/images//35849585/fdcd621c648509a683bb5c67c744413733ebd1a0.png[/img] [h3]HELLO SOLDIERS![/h3] We have just deployed a big WW2: Bunker Simulator update - [b]Hotfix #12[/b] As always, huge MILITARY THANKS to all of you guys here on Steam and on our Discord! You might have waited for this one a little bit longer, but we hope it will be worth the time. We listen and read everything you wrote and consider each suggestion and [b]Hotfix #12 brings two of your most requested features to life! [/b] [h3]Bunker Doors[/h3] [img]https://clan.cloudflare.steamstatic.com/images//35849585/7cb0574d53f0c5ff8f8c27c47c390d7da911dbc6.png[/img] [b]Surely the most requested feature of WW2: Bunker Simulator is finally here! [/b] Two bunker entrances now have fully operational doors, you can close them to barricade yourself inside, ambush the enemy trying to destroy them, or leave them open and prepare the bloodbath inside, the choice is yours! Each door has an individual durability meter, when it's depleted the door will be destroyed and the enemy will swarm the inside of your bunker. [img]https://clan.cloudflare.steamstatic.com/images//35849585/f37758dce3006d8dc11b23fa240b6a0a4ef7b603.png[/img] No worries tho, you can make them functional again using the repair kits (another use for them)! [h3]New allied soldiers AI - Combat[/h3] [img]https://clan.cloudflare.steamstatic.com/images//35849585/e14047b1728eae4f11c4462e0fbc8571d07f9bad.png[/img] Tired of your companions dying the next day they arrived? Being confused with overcomplicated orders UI? [b]Say no more![/b] We brought the companions back to the drawing board and started reworking them. We started with combat, now the companions will be a real help while fighting the enemy. [b]They will use their own ammo (no more running with their hands up), are precise marksmen, become proficient with anti-air, anti-tank, and MG![/b] [b]They will escort you to deliveries and on patrol missions if you order them to (use follow me)![/b] [b]If they are left alone they will help defend the bunker on their own too![/b] [img]https://clan.cloudflare.steamstatic.com/images//35849585/d2f4aef7262f5f990a6386e313ceb4f24d87c68e.png[/img] We know that right now they are a little bit overturned, got loads of HP first and foremost, but it will be tuned once we'll add the healing feature [b](most likely next hotfix!)[/b]. [b]Companion improvements incoming:[/b] - Healing and HP tunning! - Thirst, Hunger, and Energy! - Idle and free time! - Utility orders (taking the rubble out and finishing the sandbags projects)! [b]Other Incoming content:[/b] - improvements to enemy AI; - loot tables (to consider); [strike]- bunker doors mechanic;[/strike] DONE [strike]- mines field and mechanics improvements;[/strike] DONE [strike]- anti-tank gun improvement; [/strike]DONE [strike]- features to be announced soon... Christmas is coming :-))[/strike] DONE [strike]- audio improvements; [/strike]DONE [strike]- additional save slots;[/strike] DONE [strike]- new tutorial;[/strike] DONE [strike]- key bindings;[/strike] DONE [strike]- trash can for useless items/ingredients;[/strike] DONE [strike]- looting enemy ammo from the weapon; [/strike]DONE [strike]- inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); [/strike]DONE [strike]- companion marker;[/strike] DONE [strike]- enemy body disappear after looting for less powerful PC;[/strike] DONE [b]We will do our best to reply asap to your suggestions/feedback. Constantly monitor all the information flow on every channel - many thanks for that! If you will encounter any problem feel free to put it on the Discussion panel or our server:[/b] [url=https://discord.gg/zzVrsNFn7c][img]https://clan.cloudflare.steamstatic.com/images//35849585/75fc285aa7879bdfdae914b03e05558bc380dd67.jpg[/img][/url]