[img]https://clan.cloudflare.steamstatic.com/images//35849585/0bfcdf125c64ba7a3cd082f7168bd6528bed8f49.jpg[/img] [h3][b]Soldiers![/b][/h3] It's been a long time since WW2: Bunker Simulator EA launched. The game in September 2021 was vastly different, unfinished in some cases, product. We've listened to you guys [b](big thanks for the support from our [url=https://discord.gg/XSvDn5e3Zp]Discord[/url], without you the game wouldn't be the same! <3)[/b] and worked hard. [b]Here is a brief list of things added in EA: - improvements to enemy AI - MG companion balance - Overall MG rework - Utility orders (taking the rubble out and finishing the sandbags projects) - Companion Healing and HP tunning - Companion Thirst, Hunger, and Energy - bunker doors mechanic - mines field and mechanics improvements - anti-tank gun improvement - special Halloween Event - special Christmas Event - audio improvements - additional save slots - new tutorial - key bindings - trash can for useless items/ingredients - looting enemy ammo from the weapon - inventory improvement (assigning items to hotkeys by hoovering; slot scrolling, shift information) - companion marker - enemy body disappear after looting (for less powerful PCs) [/b] After all this introduction... [h3][b]We proudly announce that WW2: Bunker Simulator will leave Early Access on the 10th of October![/b][/h3] [img]https://clan.cloudflare.steamstatic.com/images//35849585/865937fc930a3649fb8415c30a02669f5beedee9.png[/img] [url=https://discord.gg/XSvDn5e3Zp][img]https://clan.cloudflare.steamstatic.com/images//35849585/75fc285aa7879bdfdae914b03e05558bc380dd67.jpg[/img][/url]