Devblog #1 - Road to the Demo
Author: Vix,
published 3 years ago,
After several alpha versions of the game, we've collected some valuable feedback to improve the game, so now that we're on Steam, it's time for one more demo in the form of what will be the final version of the WCC.
This next demo will be focused on the single player mode, however, it will be possible to play the multiplayer mode a bit as well. The intention is to see the improvement points of this game mode, especially in career mode, what you can expect:
[h1]Career Mode[/h1]
Control the Normal Box and discover his story of why he was introduced to wrestling, being a box in the last moments of his lifespan, the WCC gave him an opportunity to change his life. You will soon realize that being a professional wrestler is not an easy task, much less being a superstar. You can enjoy the first chapter, knowing various locations and fighting with various boxes that will put your skills to the test.
[img]https://clan.cloudflare.steamstatic.com/images//40836622/7185b1dbea912af27709136141d180d7313f8241.png[/img]
[h1]Entrance kinematics to the ring[/h1]
Professional wrestlers usually have entrance themes when they go to the ring, it becomes a personal mark, a distinctive, in such a way that fans can locate the fighters just by hearing it. We are looking for the same objective in the WCC, and it has been achieved thanks to [b] Policrom Records [/ b], who have been in charge of creating each song for each box, likewise, before starting a fight you will be able to see how the boxes They arrive in the ring, and you will realize the personality of each one.
[img]https://clan.cloudflare.steamstatic.com/images//40836622/048af33fa3e31a7106e4895231144ffb9bcb8a80.png[/img]
For now it is all in this first blog, there are more details and features that will be in the demo, we will share it in the next devblogs.
Evil Geometry
#WCC #lettheboxfight #beEvil