Update #9 ready for the weekend.
Author: DRAGO entertainment,
published 7 months ago,
[h2]New & Improvements[/h2]
[list]
[*] You can now mark your Favorite Schematic in the Crafting Tab.
[*] Added Leather Patch recipe at adaptation level 31 allowing you to repair the 4th tier of clothes.
[*] Added detailed description for ‘RRI’ in the Journal.
[*] Improved UI hints for repairing damaged clothing with repair patches.
[*] Chicken of the Forest Tea recipe is now added to the booklet when you pick up the mushroom for the first time. This change does not work retroactively, yet.
[*] Added ‘Other’ tag to the list of displayed death causes.
[*] Added a loot table to "road kill" wolves, meaning wolves killed by the trolley.
[*] Added new checkpoint and clear reset point to the “Footsteps of a Friend” quest.
[*] The path to the Overgrown Village has been reworked to make it more visible.
[/list]
[h2]Balance[/h2]
[list]
[*] Stone throw damage has been reduced [from 5 to 1.33].
[*] Changed rabbit HP, so it’s still killable with single stone throw [HP from 5 to 1], but the stone not being overpowered for unintended purposes.
[*] Added the correct weight for the foundation item for the endless home scenario [0 to 8].
[*] Adjusted weight of various items:
[list]
[*] rabbit skin [0.5 to 1]
[*] dried rabbit skin [0.3 to 0.6]
[*] rabbit foot [1 to 0.3]
[*] boar skin [0.5 to 2.5]
[*] dried boar skin [0.25 to 1.5]
[*] broken boar tusk [1 to 0.8]
[*] deer skin [1.5 to 4]
[*] dried deer skin [1 to 2.5]
[*] deer antlers [1 to 3]
[*] broken antlers [1 to 2]
[*] wolf skin [1 to 3]
[*] dried wolf skin [0.5 to 2]
[*] animal bone [0.7 to 0.9]
[*] small animal bone [0.5 to 0.4]
[*] fur pieces [0.5 to 0.8]
[/list]
[/list]
[h2]Bugfixes[/h2]
[list]
[*] Blocked possibility of starting Cold Wave with the use of keyboard shortcuts.
[*] You don’t need to click twice to close the end screen at the end of Story.
[*] Fixed a bug that could cause you get under the game world when sliding down the rope near the first hot springs.
[*] Fixed secondary interaction problem with character picking up the snow.
[*] Fixed issue with exploration music after Mike jumped off the cliff.
[/list]