[h2]New & Improved[/h2] [list] [*] Reworked the Wetness UI - now it shows you how your Cold Protection is affected by different percentages of wetness [/list] [h2]Bugfixes[/h2] [list] [*] Fixed a bug with a chest going into the floor of a cave to the point it was hard to use lockpicking on it [*] Fixed a bug with the wrong tooltip on a ladder that led you to the mountainous area with eagle nests [*] Fixed a bug with the bridge when the collapse sequence wasn’t triggered if the player approached the bridge in the wrong way [*] Fixed bug with wrong names on Cold Wave radars’ ladders [*] Fixed bug with Echoes of Sabotage II quest triggering before finishing the building the house [*] Fixed more unpickable items: [*] Cigarettes - crate near the woodcutter's hut [*] Small cog - destroyed house near Babcia's [*] Broken milk container and frying pan - woodcutter's hut [*] Fixed a bug that let the player fall through wooden planks in a destroyed shack [*] Fixed bug that teleported player out of the map if player tried to unstuck the character [*] Fixed a bug that blocked players from crafting Large Branch even with enough resources [*] Fixed crash that occurred then animal was hit with the Trolley [*] Fixed bug with broken rails floating in the air [*] Fixed bug that spawned fallen trees in different locations like trails or roads [*] Fixed bug with the wrong position of the quest marker in the Footsteps of the Friends II [*] Fixed bug with wooden wall slope not reacting to the rotation buttons [*] Fixed bug with chest from shelter that couldn’t interact with tool crafting station (items detected in UI, but the recipe couldn’t be crafted) [*] Fixed bug that could break Paratrooper questline when the player took items from the landing zone before seeing all Paratrooper’s avatars [*] Fixed bug that blocked input when changing items in hands [/list] [h2]Balance[/h2] [list] [*] Cave Moss respawn time changed [from 20 sec to 600 sec] [/list] [h2]Visual[/h2] [list] [*] Added more contact shadows in small foliage [/list]