“If you’re a ghost, and you walk through a wall…” asks Richard Hogg, in the tone of a man confronted with a real head-scratcher, “…do you get to see the inside of the wall?”
It’s a good question. The kind which, for most people, might fuel a good half hour in a pub, or a 2am chat with a partner who can’t sleep. But for Hogg and his long-term collaborator Ricky Haggett – who last year spun a thought about the simple pleasure of stacking shelves into the phenomenal Wilmot’s Warehouse – it’s a question worth writing a game about. That game is I Am Dead, and after watching Hogg and Haggett play for half an hour, it looks like exactly the tonic I need in the middle of this long, dark year.