jpg

Can t Stop Playing is our monthly celebration of a game we’re loving. This time we have been consumed by the organise ’em up Wilmot’s Warehouse. Watch out for more articles on it throughout the month.

You might not be surprised to learn that Wilmot s Warehouse, the charming object-categorisation game we ve been banging on about this month, was inspired by (wait for it) working in a warehouse. Co-creator Richard Hogg worked in warehouses for Asda and Boots in his teens, before moving on to work for a film stills library after graduating. I loved that job, he recalls, wistfully. In fact, if it hadn t been for a bunch of bastards from [name of professional services firm redacted] coming in and deciding I was surplus to requirements, there s good odds I d still be there.

(more…)