We've just released VRChat 2020.3.2p5, build 984. Here's the changes. You can also see them on our [url=https://docs.vrchat.com/docs/vrchat-202032p5]changelog page in our docs[/url]. [h1]Important Note regarding Default Controls changes[/h1] If you are experiencing issues since the last patch with things like not being able to jump, you need to reset your SteamVR bindings! [b]Please reset your bindings to Default in SteamVR.[/b] Consult the Bindings window in the Settings menu to configure your bindings. [h1]Client[/h1] [h2]Changes[/h2] - Added a configuration option to set your own cache directory. This is an advanced user feature intended to allow easily changing where your cache is stored. You can use this to assign your cache to another drive, if you wish! - To set this, you need to create a file called `config.json` - This file must sit in the `%AppData%\..\LocalLow\VRChat\vrchat` folder, and must be named `config.json` - In this file, you'll need to set the option `cache_directory` - If the directory does not exist, it will be created - If you have a `config.json` already, add the `cache_directory` property at the root level of the configuration file and define it - [url=https://docs.vrchat.com/docs/vrchat-202032p5]See our documentation for an example[/url] [h2]Fixes[/h2] - Fixed an issue preventing local testing of worlds from working properly - Fixed an issue preventing the cache from being cleared properly - To clear your cache, you will be prompted to restart VRChat. The cache will not clear until you do so - Putting both thumbs up will now properly play the animation / set the animation state assigned to Thumbs Up - Removed some error log spam when there were no eye bones assigned, but blink was enabled