Release 2023.2.2 is Now Live!
Author: Flare,
published 1 year ago,
Hello everyone! We've got a new build out for you! This is VRChat 2023.2.2, build 1304.
This build is now live on all platforms! You may need to restart Steam or your device in order to get the latest update.
This release is network-compatible, meaning that you can see people on previous versions. You do not need to immediately update, although it may benefit you to grab this update to fix the issues it addresses.
Check out our latest Video Patchnotes for more info!
[previewyoutube=MyrEvss-Dzw;full]https://youtu.be/MyrEvss-Dzw[/previewyoutube]
FULL PATCHNOTES:
[b]Squishy PhysBones[/b]! Sure, you could _stretch_ PhysBones before, but now you can _squish_ them too! Make buttons, bouncy hair, and more! Check out our video:
[previewyoutube=PRZi6QS63rE;full]https://youtu.be/PRZi6QS63rE[/previewyoutube]
- [b]Guided Mode[/b]! We're testing out a simpler UI for new users that'll make it easier to learn the ropes in VRChat.
- [b]Tons of new Udon and SDK features![/b] Data Lists and Dictionaries, JSON decoding and encoding, ASyncGPUReadback, and more!
- [u]Tons of improvements[/u], like server-side avatar stat calculation, improved keyboard
- [u]Lots of fixes too[/u], like a fix for the recent Quest avatar performance issues
- _Important note for standalone Quest Pro eyetracking users_: You'll need to swap to another build temporarily to continue using your eye tracking in standalone mode! [url=https://docs.vrchat.com/docs/quest-pro-eye-tracking]Check the docs to learn more[/url]. This doesn't affect OSC eyetracking systems, only [u]standalone [/u]Quest Pro users.
The new SDK will be rolled out soon. Alternately, you can enable the beta version of the SDK using the instructions given here: https://discord.com/channels/189511567539306508/449348023147823124/449381027744579599. It'll work if you're really itching to try out the new features!