Hello VRChatters! It was been a busy winter for VRChat, with concurrent users now reaching 12,000 and more. People from all over the world also celebrated New Years Eve in VRChat from Virtual Time Square, which we will be improving every year with new features. If you missed the event, you can stop by VRChat Times Square and experience it, including a live Twitter feed on one of the billboards. We've been busy reading the support feedback coming in, and starting now we will be bundling all VRChat core worlds into the Steam download. What does that mean for you? No more waiting for official worlds like the Hub, bowling, etc. to download upon entering VRChat! This won't go live until a few days after this patch. [h1]Avatar Pedestal Optimizations[/h1] Avatar pedestals have become increasingly popular in the past few months. Dozens of users have rooms set up where players can browse through sometimes hundreds of avatars to change into. We've received feedback from players that many of these rooms were causing performance issues, thus have set avatar pedestals to now show a floating image. We may make this an optional setting in the future. [h1]Email Verification on non-Steam Clients[/h1] All non Steam accounts will need to verify their emails to login to the client. You can resend your verification or update your email address from www.vrchat.com/home/profile. [i] A full list of features and fixes can be found at https://www.vrchat.com/release [/i] [h1] Going Forward [/h1] Playmaker is right around the corner! Don't forget to fill out our Playmaker scripting app on the VRChat Discord at [url=https://www.discord.gg/vrchat]discord.gg/vrchat[/url] pinned to the #scripting channel. [url=https://www.assetstore.unity3d.com/en/#!/content/368]Get Playmaker Here[/url] [b] Thanks and enjoy! [/b] The VRChat Team