Patch v1.9
Author: caiys,
published 1 month ago,
//misc changes
- Increased your basic movement speed by +5%.
- Element Bearer classes: If you're playing a Difficulty that doesn't include your default Element Core then you can now be offered an appropriate Core.
- Rogue Convergence - Difficulty 3 Boss: Reduced the size of the collision mask on the largest balls. Increased its attack cool down.
- Emeralt Sectors: Cog pickups are now coloured more blue (so they blend in less with enemies).
- Element Core items: Clarified in its description that the stat boost will change if the element stat later changes.
- Mega Potion item: This now also gives 3 seconds of Invincibility when used.
- Manufactorium special room: The amount of enemies it spawns has been increased.
- Mega Sneki enemy: It now turns around when offscreen faster.
- Void Devourer weapon: Their homing behaviour now works more like a regular homing projectile (so they don't hang around the middle of the screen).
- Bubble Brewer weapon: Reduced the brightness of its projectiles.
- Cog Hammer weapon: Increased its Damage.
//bug fixes
- It was possible to get multiple Hat unlocks in a single run.
- Bigly Auraments item: It wasn't boosting some auras.
- Five Finger Function item: You could steal some items you wouldn't be able to buy.