//misc changes - Increased your basic movement speed by +5%. - Element Bearer classes: If you're playing a Difficulty that doesn't include your default Element Core then you can now be offered an appropriate Core. - Rogue Convergence - Difficulty 3 Boss: Reduced the size of the collision mask on the largest balls. Increased its attack cool down. - Emeralt Sectors: Cog pickups are now coloured more blue (so they blend in less with enemies). - Element Core items: Clarified in its description that the stat boost will change if the element stat later changes. - Mega Potion item: This now also gives 3 seconds of Invincibility when used. - Manufactorium special room: The amount of enemies it spawns has been increased. - Mega Sneki enemy: It now turns around when offscreen faster. - Void Devourer weapon: Their homing behaviour now works more like a regular homing projectile (so they don't hang around the middle of the screen). - Bubble Brewer weapon: Reduced the brightness of its projectiles. - Cog Hammer weapon: Increased its Damage. //bug fixes - It was possible to get multiple Hat unlocks in a single run. - Bigly Auraments item: It wasn't boosting some auras. - Five Finger Function item: You could steal some items you wouldn't be able to buy.