//misc changes - The room transition effect has been changed so it's less bright and glitchy. - The black static effect when entering/exiting the Status Screen and Shops have been reduced. - Reduced the brightness of enemy lasers, explosions and some Boss attacks. - Rogue Convergence - The Cog value pickup soft cap has been increased to 333. - Rogue Convergence - The Cog value pickup soft cap now only counts the amount of Cogs you've picked up that sector (instead of just using your current Cog amount). - Rogue Convergence - Difficulty [5] Boss: If the huge eye begins to attack then the medium eyes will now stop attacking. - Shop - Encrypted Contact: The cost of their services have been increased by +5. //bug fixes - When choosing a Difficulty or Starting Weapon you couldn't choose the Fortuity Destiny option. - When choosing a Difficulty the Best Score stat was wrong (it was saving the data wrong so you'll need to set a new best score). - Compendium: If you tried to access the Leaderboards during or just after playing the Tutorial then it would cause a crash. - Clashful Cards: When using a gamepad if you only had one card left to choose and pressed Up/Down then it would cause a hard freeze. - When opening the Status Screen there was a rare chance of it causing a crash. - Gun Runner shop: If you were offered more than 1 mega weapon and had the same weapons then they could still be used for another mega weapon even if they weren't level 3. - Dronengineer shop: There was a rare chance of a crash when buying an upgrade. - Auxiliary Droneus passive item: If you have this item the Status Screen would not show the drone icons correctly. - Jellied Lifeform passive item: This could still give score during a Boss fight.