//misc changes - When you select a Class it will now check to see if you have its unlock achievement and give it if you don't (in case Steam didn't the first time). - You can now re-enter Shops that have sold out (in case you want to sell/move your items). - Changed some of the Shop descriptions so it's clearer they allow you to sell/move your items. - Syphon Traitium passive item: Its Max Health/Energy boost now has a soft cap of 333. //bug fixes - Device Repository shop: When using a gamepad pressing Left/Right when the bottom item is selected will cause a crash. - Gun Runner shop: When using a gamepad selling/removing one of your weapons would always take the first weapon. - Elementalist / Schematic Engraver shop: When using a gamepad you couldn't examine your weapon elements. - Survival Function game mode: Taking the Auxiliary Abilitum item from a Trove could cause a crash. - Survival Function game mode: When using a gamepad the Treasure Trove's Remove/Skip were assigned to the same button. - Survival Function game mode: When using a gamepad if you take a Weapon Trove item then the selected panel sprite is wrong. - Void Devourer weapon: This was doing very little damage if you had the Blast Traitum. - BFG 6900 weapon: This was doing less damage if you had the Blast Traitum. - Loyalty Card item: There would sometimes not be a shop on sale.