Our Community First Update 2 with a special layer of Holiday mood is dropping next [b]Thursday[/b]! Here’s a sneak preview of what’s to come: [h2]Community First[/h2] [img]https://i.imgur.com/fuJOzfI.gif[/img] METEM’s Ectype Resource Department has been hard at work with local Ectypes (aka Players) to increase the chance of success on their Pilgrimages, and presents a series of initiatives on how you can best the HOLLOW. METEM Command takes your struggle seriously, and approves of several must-have-requests, including (but not limited to): [list] [*] [b]Engineering Role[/b] The Engineering Perk Tree now sees a separate branch for using [b]Enhancements[/b] - Extend Duration, or Buff the Enhancement Effect even higher! (Unfortunately, tampering with the Enhancement Interface also comes with increased risk now. Fumbling an Enhancement will put it into a temporary Failure state. Engineer-Ectypes, however, can recover from the Failure state, while grumbling contemptuously to themselves, obviously. [*] [b]Void Jump Revamp[/b] The Void Jump has been split into two parts. Leaving (read: Escaping) the current Sector & Planning where to go next. While inside the Void Jump Tunnel, take as much time as you need to Repair Defects, Recycle Stuff and Blame each other for what went wrong. You have all the time in the world… Unless of course you get Interdicted! [i]Dev Note: The Void Jump Revamp is the first step towards enabling longer Pilgrimages.[/i] [*] [b]New Astral Map Interface[/b] The Astral Map interface has been updated to accomodate the new Void Jump procedure. When in an Objective it provides a helpful recap of the current Objective, and allows Player to plot a Vector to leave the current Sector. Inside the [i]Void Jump Tunnel[/i], the Astral Map gives a more immersive overview of the Upcoming Objectives, as well as any side-objectives that might have appeared. [*] [b]Ship System Upgrader MkI[/b] A new Epic Carryable that can be used to upgrade an installed Ship System Module to a higher tier! This includes [i]any system[/i], pre-installed or the ones made from Animus Crates! The Ship System Upgrade can only be found as loot during a Pilgrimage, so make sure you stay in METEM’s good graces. [*] … and more! [/list] [h2]More Content[/h2] [img]https://i.imgur.com/U6PoDm3.gif[/img] The HOLLOW are escalating as well, this time bringing several new enemy down upon us! One [b]generates shields[/b] to nearby HOLLOWS, while another one … well making the Void Jump a safe space for players tempted the HOLLOW to make an enemy which [b]interdicts players while jumping[/b]! [h2]Holiday Special[/h2] [img]https://i.imgur.com/QBLbC0B.gif[/img] Praise the season! Especially since we don’t really have those in space. Either way, Ectypes should be reminded of the Holiday spirit of the Progenitors, and therefore the METEM Party Committee’s request for a decoration budget has been approved. [i]Including Hats[/i]. A word of Caution: A mysterious REMNANT Freighter filled with dubious Presents has been sighted roaming METEM’s domain. If you detect him during your travels, you should jump to his location if at all possible. The madman is clearly delusional, and taking him out should be our number one priority… Also, you might earn some awesome cosmetics for doing so. This is our first Seasonal Event! You'll find a special Optional Objective temporarily added to the Pilgrimages. Completing this Objective ([i]on any difficulty[/i]) will net you a Seasonal "Festive Lootbox" containing time limited cosmetics. [img]https://i.imgur.com/KxEFNAg.gif[/img] [h2]What else?[/h2] This is a pretty big update, if we may say so ourselves … but, you’ll just have to wait until the drop! [i]Join our [url=https://discord.gg/joinvoidcrew]Discord[/url] for more news, and don’t forget to tune in on Thursday to read the full changelog.[/i] [img]https://clan.cloudflare.steamstatic.com/images//43802314/f61381aaded974d0c8225588f127d6cda088e7f5.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//43802314/f3fca3cda71652b7aee363dcb0e64e197b18d814.png[/img]