It feels incredible, but... [b]today marks one month since we released Void Crew on Early Access![/b] During that month, a lot of cool things have happened: [list] [*] The community has grown quite a lot; we recently went over 5000 ectypes on [url=https://discord.gg/joinvoidcrew]Discord[/url]! [*] We've received a lot of feedback that will help the team make Void Crew the best possible experience for everyone [*] We fixed a bunch of bugs! (and more to come, of course) [*] We had our first (of many) [url=https://www.youtube.com/watch?v=1yg9al4-_48]dev stream[/url], playing the game and answering questions from the community [*] The community has started creating guides and content about Void Crew [*] An indeterminate number of ectypes have been thrown out of the airlock [/list] We just wanted to let you know [b]how incredibly thankful we are for your support and involvement in the game and the community[/b]; your kind words, Void Crew content, feedback and bug reports really motivate us to keep working hard. This past Thursday we released [b]our first content update[/b], and the reception has been spectacular. If you don't know what we're talking about, here you have a quick video from Daniel, our Creative Director, explaining some of the new stuff included in the update! We absolutely recommend watching. [previewyoutube=swBsc6TqHiE;full][/previewyoutube] For many months more of Void Crew! Thanks for being there, ectypes. [img]https://clan.cloudflare.steamstatic.com/images//43802314/f3fca3cda71652b7aee363dcb0e64e197b18d814.png[/img]