Thank you as always for the positive and constructive feedback! This build adds more ships and planes to the mix, as well as other fixes and general improvements. We are hard at work on some bigger updates, but they take longer to finalise! We will keep you posted on this as we go! Remember your feedback has been invaluable in shaping Victory At Sea Atlantic, and we're committed to continuing this dialogue. Please keep those suggestions coming, we're listening! Gameplay: [list] [*] Added the Queen Elizabeth- and Queen Mary-class troop transports. [*] Added the Dornier Do 17 bomber. [*] Added the Messerschmitt Me 410 fighter/bomber. [*] Improved chances for aircraft to escape in auto resolved combats before being shot down. [*] AA weapons split their fire better in auto resolved combats. [*] Passive ship traits are displayed alongside the unlocked special action buttons. [*] Reduced the damage radius of exploding oilers. [*] Fleet defend orders do not show lines on the map for unselected fleets. [*] The Ruler-class research project doesn't need the Bogue-class as a prerequisite. [/list] Bug fixes: [list] [*] Stopped AI ordering single ships from incomplete convoys to deliver supplies. [/list] Other: [list] [*] [*] Added the option to scale the UI below 1x if playing at lower than the minimum supported resolution. [/list]