= = = Patch 201-202 released Build 20240514 Hey sorry Tourney guys, I needed to get this update out sooner or later. It shouldn't adversely effect any already designed fleets for this Saturday. In general, it should make ship fights more sane. - Made a number of basic workbench controls clearer. - Overhauled ship targeting, so that they focus better on what they were already fighting and better weight the awesomenss/weight of other ships when deciding who to fight. - Ship Threat Avoidance is no longer based on weight, instead only awesomeness ( Why was it like this? ) - Extended some Ship AI Config behavior. -- Attack Distance: Manual, you can now specify at what range a ship should standoff at. -- Attack Aggression: Suicidal, which is Reckless + ignoring getting flanked. - Added safety nets to filename handling for multiple OSs'. - Fixed shield projector not scaling to the bigger one. - Lots of other stuff. ### Let me know if anything is breaking!!! = = =