1. The game is almost at the end of development, and the BOSS design has been completed recently, and there are currently 200 BOSS units; 2. Some people may wonder why there are more than 200 bosses in a Shmup/STG game that is not a long process; That's because the bosses in each game are random, maybe a player wants to meet all the bosses by playing the game repeatedly, and that probability may be lower than winning it; 3. In this genre, the Game may be more like a Roguelike Game; 4. The last 20 new bosses have been designed today. If we do a rough calculation, there should be about 220 bosses in the whole game process. Now I am thinking about whether the process of this game is too short for a Shmup/STG game, but I am also worried that too long game time will make players too tired; 5. The difficulty of the game has been increased by another level, and now the duration of the game should be more than 30-40 minutes at the highest difficulty; In this case, it may be more consistent with the length of a Shmup/STG game; 6. Adjusted the overall difficulty of the game; The pre-game difficulty continues to decrease; After all, I wanted to make a game that everyone could enjoy and play easily; 7. Recently, I found that there was a problem in translating Japanese by the translation software I used, which has been fixed now; 8. I have been busy with development recently, so I forgot the time. I can't finish the new trial version on August 4th, so I can only update the new trial version on August 11th.