[b]Hello![/b] Today's patch is mostly fixes so I'll start off with the state of Steam networking (not public yet): The server console features an easily expandable command system, and all the commands can be executed through run-time arguments for use on a server box! Right now I can't easily work on the low level networking due to a bug in Steamworks.NET, but rlabrecque is looking into that. In the mean time I'll be working on the higher level things that will make it adaptable to the existing Unity networking. [i]Tweaks:[/i] -Changed player draw distance to the same as world props. -Renamed keys to controls since some people found it confusing. [i]Fixes:[/i] -Fixed inventory loading bug. (Thanks to Dakotaz for providing savedata!) -Fixed crate loading bug. -Fixed aiming with no sights on the timberwolf and mosen. -Fixed binoculars going upside down on low field of view. -Fixed floating grill at the park. [b]Thanks for reading![/b]