[h1]Changelog:[/h1] [b]Added:[/b] [list] [*]Command-line override for active holiday. [-Holiday=] [*]Optional masterbundle source workshop file check. [*]Better asset integrity check system for barricades and structures. [/list] [b]Changed:[/b] [list] [*]Expanded vehicle turret events with local aiming and inspecting attachment events. [/list] [b]Fixed:[/b] [list] [*]Profanity filter was not being applied to UI for placeable note. [*]Toggle sprint not reseting when stopping movement. [*]Potential fix for dedicated server overwriting steam_appid.txt with extra zero. [/list] [h1]Optional Workshop File Owner Check:[/h1] Modders can optionally include ownership metadata in their asset bundles now. If the game is loading an asset bundle from a Steam workshop file but the file ID does not match then loading will be cancelled. The intention is to help prevent asset bundles from being easily copied/stolen. [url=https://github.com/SmartlyDressedGames/U3-Docs/blob/master/AssetBundleCustomData.md#how-to-set-owner-workshop-file]Read More Details Here[/url]