3.9.4.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i]
[b]Additions:[/b]
[list]
[*]Added more item spawn points.
[*]Added more zombie spawn points.
[*]Added some low tier guns and household items to civilian spawns.
[*]Added some low tier guns to campground spawns.
[*]Added crafting recipes for grenades and vaccines.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved gun damage balance against players.
[*]Improved melee weapon damage balance. Guns are always better than melee now, but the military and butterfly knife will kill normal zombies with one right click backstab headshot.
[*]Improved alberton surveilance house, moved cameras to mansion island.
[*]Improved crafting bedrolls to only white cloth until dyeing is added.
[*]Improved consumeable food/water balance.
[*]Improved red dot and halo sight aim positions.
[*]Improved cost balance of skills.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked effect of overkill a bit higher.
[*]Tweaked snayperskya fire rate a bit higher.
[*]Tweaked size of pebbles a bit smaller.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed high spawn rate of clothing items in job areas.
[*]Fixed eating berries on the server.
[*]Fixed some one-sided areas at the cave.
[*]Fixed super low spawn rate of mechanic items.
[/list]
[b]Thanks for reading![/b]