[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] [b]Additions:[/b] [list] [*]Added more item spawn points. [*]Added more zombie spawn points. [*]Added some low tier guns and household items to civilian spawns. [*]Added some low tier guns to campground spawns. [*]Added crafting recipes for grenades and vaccines. [/list] [b]Improvements:[/b] [list] [*]Improved gun damage balance against players. [*]Improved melee weapon damage balance. Guns are always better than melee now, but the military and butterfly knife will kill normal zombies with one right click backstab headshot. [*]Improved alberton surveilance house, moved cameras to mansion island. [*]Improved crafting bedrolls to only white cloth until dyeing is added. [*]Improved consumeable food/water balance. [*]Improved red dot and halo sight aim positions. [*]Improved cost balance of skills. [/list] [b]Tweaks:[/b] [list] [*]Tweaked effect of overkill a bit higher. [*]Tweaked snayperskya fire rate a bit higher. [*]Tweaked size of pebbles a bit smaller. [/list] [b]Fixes:[/b] [list] [*]Fixed high spawn rate of clothing items in job areas. [*]Fixed eating berries on the server. [*]Fixed some one-sided areas at the cave. [*]Fixed super low spawn rate of mechanic items. [/list] [b]Thanks for reading![/b]