[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] [b]Additions:[/b] [list] [*]Added binoculars. (ID 333) [*]Added nightvision. (ID 334) [*]Added vision key. (Default N) [*]Added corn. (ID 335 - 336) [/list] [b]Improvements:[/b] [list] [*]Improved item physics to only have a large radius when dropped from inventory or death, not plants etc. [*]Improved roof, stair and ramp placement to not be blocked by ramps above them. [*]Improved wall placement to not be blocked by interior furniture, stairs or ramps. [*]Improved ladder placement to align more closely to walls and rotate with the normal. [*]Improved barricade and structure networking to support more building. [/list] [b]Tweaks:[/b] [list] [*]Increased player related syncing rate to see what happens. (Most likely will revert, we'll see how well it goes.) [*]Removed radius and offset from structures. [/list] [b]Fixes:[/b] [list] [*]Fixed storage state delegate not getting called in the right order when removing an item which allowed a duplication exploit. [*]Fixed crafting when storage is open. [*]Fixed some very rare serverside structure related crashes. [*]Fixed building barricades on the walls of structures. [*]Fixed some of diving, exercise and cardio skills mixed up. [/list] What would you like to see through the rest of the month? The next few days I'll be bringing in some of the unique items from 2.0 like nightvision, binoculars, etc but beyond that nothing's specifically planned! [b]Thanks for reading![/b]