[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] [b]Additions:[/b] [list] [*]Added stairs. [*]Added holes. [*]Added ramps. [*]Added ladders. [*]Added ability to rotate roofs. [*]Added ability to build outwards from roofs. [*]Added experience and planned out skill trees. [/list] [b]Improvements:[/b] [list] [*]Improved terrain performance. [*]Improved pathfinding performance. (Might negatively impact singleplayer, let me know.) [*]Improved server zombie performance. [*]Improved server background performance. [/list] [b]Tweaks:[/b] [list] [*]Increased useful item spawnpoints on the East coast until loot is properly set up. [*]Reduced high speed steering. [*]Reduced military helmet protection. [/list] [b]Fixes:[/b] [list] [*]Fixed server to not bother with zombie audio. [*]Fixed a few areas on the Canada map. [*]Fixed schoolhouse model flickering. [*]Fixed nodes loading on server. [*]Fixed vehicle debug showing up. [/list] After profiling this update it seems that it should boost serverside performance a bit, however the networking itself still needs a lot of work. The next few days will be focused on implementing the actual skills and bonus systems. [b]Thanks for reading![/b]