3.6.2.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i]
[b]Additions:[/b]
[list]
[*]Added stairs.
[*]Added holes.
[*]Added ramps.
[*]Added ladders.
[*]Added ability to rotate roofs.
[*]Added ability to build outwards from roofs.
[*]Added experience and planned out skill trees.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved terrain performance.
[*]Improved pathfinding performance. (Might negatively impact singleplayer, let me know.)
[*]Improved server zombie performance.
[*]Improved server background performance.
[/list]
[b]Tweaks:[/b]
[list]
[*]Increased useful item spawnpoints on the East coast until loot is properly set up.
[*]Reduced high speed steering.
[*]Reduced military helmet protection.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed server to not bother with zombie audio.
[*]Fixed a few areas on the Canada map.
[*]Fixed schoolhouse model flickering.
[*]Fixed nodes loading on server.
[*]Fixed vehicle debug showing up.
[/list]
After profiling this update it seems that it should boost serverside performance a bit, however the networking itself still needs a lot of work. The next few days will be focused on implementing the actual skills and bonus systems.
[b]Thanks for reading![/b]