[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] [b]Additions:[/b] [list] [*]Added ability to slide on ice. [*]Added traction to off roaders, trucks, vans, fire trucks and police cars. [*]Added reduced handling and brake effectiveness when driving bad traction vehicles in blizzardy conditions. [*]Added new structure placement system to snap buildables based on look direction as oppposed to looking at the floor. [*]Added ability to press F1-F8 keys in editor to toggle visibility. [/list] [b]Improvements:[/b] [list] [*]Turning sirens on alerts all zombies regardless of speed. [*]Improved 16x scope model. [*]Scope accuracy improvement only applies when aiming. [*]Structures scale down a bit when destroyed to pop out better. [*]Improved level ownership enforcement slightly. [/list] [b]Tweaks:[/b] [list] [*]Increased all vehicle speeds. [*]Increased firetruck turning rate. [*]Decreased default midnight brightness. [*]Increased Grizzly damage multiplier on chest and recoil recovery. [*]Disabled masks protecting against freezing. [*]Increased upward vehicle explosion force. [*]Renamed Oakbear to Colt because Grizzly is more specific than bear. [*]Menu graphics shows a bit more info. [*]Decreased the rate at which freezing occurs. [/list] [b]Fixes:[/b] [list] [*]Fixed tree stump height. [*]Fixed snow particles showing up in map overview. [*]Fixed missing space message when swapping items. [*]Fixed water icon missing. [*]Fixed forward and backward detection radius flipped. [*]Fixed misaligned road on Devtest. [*]Fixed default water height. [*]Fixed no doorway/window message when unfocused. [*]Fixed zombie clothing models not properly scaling. [*]Fixed serverlist map filter not updating when loading. [/list] Happy new year! [b]Edit: 3.4.9.1 Fix[/b] [list] [*]Fixed ping system getting the wrong information. [*]Fixed new structure system misbehaving with birch/pine on servers. [/list] [b]Thanks for reading![/b]