[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] [b]Additions:[/b] [list] [*]Added maple, birch and pine doors. (IDs 281-283) [*]Added jail door. (ID 284) [*]Added door slots to all existing models and structures. [*]Added barricade and structure blocking messages. [*]Added option to swap between primary and secondary terrains, beforehand it was based on whether the editor was in or out of bounds. [/list] [b]Improvements:[/b] [list] [*]Improved turnaround time on new player related information. [*]Improved main game interface layout, however still looking for feedback on this. [*]Improved feeling of forest density. [*]Safety alert goes away right after turning it off or 2 seconds. [/list] [b]Tweaks:[/b] [list] [*]Increased number of vehicles per map. [*]Disabled motion on hint box since it was distracting. [*]Wrecked up the old jail door model. [/list] [b]Fixes:[/b] [list] [*]Fixed saving destroyed vehicles. [*]Fixed crash when deleting navigation flag. [*]Fixed wrong color returned in ligthing. [*]Fixed gold chat field without gold. [*]Fixed getting into vehicles as passenger. [*]Fixed crash when adding/removing from a nonexistant tier. [*]Fixed a bug with stopping inventory and surrender animations. [*]Fixed vehicles loading into eachother when starting up the server. [*]Fixed main undo with border. [/list] [b]Thanks for reading![/b]