3.4.6.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i]
[b]Additions:[/b]
[list]
[*]Added maple, birch and pine doors. (IDs 281-283)
[*]Added jail door. (ID 284)
[*]Added door slots to all existing models and structures.
[*]Added barricade and structure blocking messages.
[*]Added option to swap between primary and secondary terrains, beforehand it was based on whether the editor was in or out of bounds.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved turnaround time on new player related information.
[*]Improved main game interface layout, however still looking for feedback on this.
[*]Improved feeling of forest density.
[*]Safety alert goes away right after turning it off or 2 seconds.
[/list]
[b]Tweaks:[/b]
[list]
[*]Increased number of vehicles per map.
[*]Disabled motion on hint box since it was distracting.
[*]Wrecked up the old jail door model.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed saving destroyed vehicles.
[*]Fixed crash when deleting navigation flag.
[*]Fixed wrong color returned in ligthing.
[*]Fixed gold chat field without gold.
[*]Fixed getting into vehicles as passenger.
[*]Fixed crash when adding/removing from a nonexistant tier.
[*]Fixed a bug with stopping inventory and surrender animations.
[*]Fixed vehicles loading into eachother when starting up the server.
[*]Fixed main undo with border.
[/list]
[b]Thanks for reading![/b]