3.4.3.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i]
[b]Additions:[/b]
[list]
[*]Added vaccine. (ID 269)
[*]Added amber berry. (ID 270)
[*]Added indigo berry. (ID 271)
[*]Added jade berry. (ID 272)
[*]Added russet berry. (ID 273)
[*]Added teal berry. (ID 274)
[*]Added vermillion berry. (ID 275)
[*]Added flashlight. (ID 276)
[*]Added carjack. (ID 277)
[*]Added spread reduction when prone and crouched.
[*]Added dynamic crosshair in non-hard modes.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved berry bush model.
[*]Flares and smokes attract zombies.
[/list]
[b]Tweaks:[/b]
[list]
[*]Increased speed of megazombie.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed hotkeys while in inventory screen.
[*]Fixed no impact sounds with gore disabled.
[*]Fixed running non-server commands in singleplayer.
[*]Fixed bumper splatter direction.
[*]Fixed gas icon.
[*]Fixed gun interact request not disabling.
[*]Fixed smoke scale in secondary render.
[*]Fixed reloading bundles broken after throwables.
[/list]
Now I'm excited for the inevitable "8 people jacking a car all at once" videos!
[b]Thanks for reading![/b]