[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] [b]Additions:[/b] [list] [*]Added vaccine. (ID 269) [*]Added amber berry. (ID 270) [*]Added indigo berry. (ID 271) [*]Added jade berry. (ID 272) [*]Added russet berry. (ID 273) [*]Added teal berry. (ID 274) [*]Added vermillion berry. (ID 275) [*]Added flashlight. (ID 276) [*]Added carjack. (ID 277) [*]Added spread reduction when prone and crouched. [*]Added dynamic crosshair in non-hard modes. [/list] [b]Improvements:[/b] [list] [*]Improved berry bush model. [*]Flares and smokes attract zombies. [/list] [b]Tweaks:[/b] [list] [*]Increased speed of megazombie. [/list] [b]Fixes:[/b] [list] [*]Fixed hotkeys while in inventory screen. [*]Fixed no impact sounds with gore disabled. [*]Fixed running non-server commands in singleplayer. [*]Fixed bumper splatter direction. [*]Fixed gas icon. [*]Fixed gun interact request not disabling. [*]Fixed smoke scale in secondary render. [*]Fixed reloading bundles broken after throwables. [/list] Now I'm excited for the inevitable "8 people jacking a car all at once" videos! [b]Thanks for reading![/b]