3.4.0.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i]
[b]Additions:[/b]
[list]
[*]Added orange shirt. (ID 154)
[*]Added orange tee. (ID 155)
[*]Added orange parka. (ID 156)
[*]Added purple hoodie. (ID 157)
[*]Added purple shirt. (ID 158)
[*]Added purple tee. (ID 159)
[*]Added purple parka. (ID 160)
[*]Added green hoodie. (ID 161)
[*]Added green parka. (ID 162)
[*]Added green shirt. (ID 163)
[*]Added green tee. (ID 164)
[*]Added red hoodie. (ID 165)
[*]Added red parka. (ID 166)
[*]Added red shirt. (ID 167)
[*]Added red tee. (ID 168)
[*]Added yellow hoodie. (ID 169)
[*]Added yellow parka. (ID 170)
[*]Added yellow shirt. (ID 171)
[*]Added yellow tee. (ID 172)
[*]Added blue hoodie. (ID 173)
[*]Added blue parka. (ID 174)
[*]Added blue shirt. (ID 175)
[*]Added blue tee. (ID 176)
[*]Added white hoodie. (ID 177)
[*]Added white parka. (ID 178)
[*]Added white shirt. (ID 179)
[*]Added white tee. (ID 180)
[*]Added black hoodie. (ID 181)
[*]Added black parka. (ID 182)
[*]Added black shirt. (ID 183)
[*]Added black tee. (ID 184)
[*]Added black bandana. (ID 185)
[*]Added blue bandana. (ID 186)
[*]Added green bandana. (ID 187)
[*]Added orange bandana. (ID 188)
[*]Added purple bandana. (ID 189)
[*]Added white bandana. (ID 190)
[*]Added yellow bandana. (ID 191)
[*]Added black toque. (ID 192)
[*]Added blue toque. (ID 193)
[*]Added green toque. (ID 194)
[*]Added orange toque. (ID 195)
[*]Added purple toque. (ID 196)
[*]Added red toque. (ID 197)
[*]Added white toque. (ID 198)
[*]Added yellow toque. (ID 199)
[*]Added black daypack. (ID 200)
[*]Added blue daypack. (ID 201)
[*]Added green daypack. (ID 202)
[*]Added orange daypack. (ID 203)
[*]Added purple daypack. (ID 204)
[*]Added white daypack. (ID 205)
[*]Added yellow daypack. (ID 206)
[*]Added designer jeans. (ID 207)
[*]Added cowboy jeans. (ID 208)
[*]Added cargo pants. (ID 209)
[*]Added buds. (ID 210)
[*]Added plaid shirt. (ID 211)
[*]Added kahki pants. (ID 212)
[*]Added corduroy pants. (ID 213)
[*]Added trouser pants. (ID 214)
[*]Added black sweatervest. (ID 215)
[*]Added blue sweatervest. (ID 216)
[*]Added green sweatervest. (ID 217)
[*]Added orange sweatervest. (ID 218)
[*]Added purple sweatervest. (ID 219)
[*]Added red sweatervest. (ID 220)
[*]Added white sweatervest. (ID 221)
[*]Added yellow sweatervest. (ID 222)
[*]Added police top. (ID 223)
[*]Added police bottom. (ID 224)
[*]Added police cap. (ID 225)
[*]Added khaki shorts. (ID 226)
[*]Added cargo shorts. (ID 227)
[*]Added corduroy shorts. (ID 228)
[*]Added trouser shorts. (ID 229)
[*]Added chef top. (ID 230)
[*]Added chef bottom. (ID 231)
[*]Added construction top. (ID 232)
[*]Added firefighter top. (ID 233)
[*]Added firefighter bottom. (ID 234)
[*]Added ghillie top. (ID 235)
[*]Added ghillie bottom. (ID 236)
[*]Added ghillie hood. (ID 237)
[*]Added ghillie vest. (ID 238)
[*]Added chef hat. (ID 239)
[*]Added construction helmet. (ID 240)
[*]Added firefighter helmet. (ID 241)
[*]Added farmer top. (ID 242)
[*]Added farmer bottom. (ID 243)
[*]Added farmer hat. (ID 244)
[*]Added Canadian flag.
[*]Added all clothing types to zombies on Devtest.
[*]Added ability for zombies to wear backpacks, masks and glasses.
[*]Added ability to equip secondary items in the primary slot.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved editor spawn lists to default to the bottom after operations.
[*]Gold members get shades instead of monocle.
[*]Improved police vest model.
[*]Melee weapons show up handle first on character.
[/list]
[b]Tweaks:[/b]
[list]
[*]Increased accuracy of Dragonfang.
[*]Increased accuracy of Nykorev.
[*]Disabled skeleton state replication.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed a left handed gun crash.
[*]Fixed taking bleeding damage immediately after getting hit.
[*]Fixed planks not using saw.
[*]Fixed crafting not updating when an item is removed.
[*]Fixed pressing return when not in chat screen.
[*]Fixed crash when picking up slot item when filled.
[*]Fixed fire axe not being repairable.
[*]Fixed long range monocle.
[*]Fixed bug deleting zombie tables.
[*]Fixed other players movement not resetting on client.
[*]Fixed tactical light on minimum graphic quality.
[/list]
As you can see there's one or two new clothing items, and tomorrow you can expect a few more! The remainder of today will be spent working on some new zombie animations, as right now there certainly isn't enough variety.
[b]Thanks for reading![/b]