[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] [b]Additions:[/b] [list] [*]Added orange shirt. (ID 154) [*]Added orange tee. (ID 155) [*]Added orange parka. (ID 156) [*]Added purple hoodie. (ID 157) [*]Added purple shirt. (ID 158) [*]Added purple tee. (ID 159) [*]Added purple parka. (ID 160) [*]Added green hoodie. (ID 161) [*]Added green parka. (ID 162) [*]Added green shirt. (ID 163) [*]Added green tee. (ID 164) [*]Added red hoodie. (ID 165) [*]Added red parka. (ID 166) [*]Added red shirt. (ID 167) [*]Added red tee. (ID 168) [*]Added yellow hoodie. (ID 169) [*]Added yellow parka. (ID 170) [*]Added yellow shirt. (ID 171) [*]Added yellow tee. (ID 172) [*]Added blue hoodie. (ID 173) [*]Added blue parka. (ID 174) [*]Added blue shirt. (ID 175) [*]Added blue tee. (ID 176) [*]Added white hoodie. (ID 177) [*]Added white parka. (ID 178) [*]Added white shirt. (ID 179) [*]Added white tee. (ID 180) [*]Added black hoodie. (ID 181) [*]Added black parka. (ID 182) [*]Added black shirt. (ID 183) [*]Added black tee. (ID 184) [*]Added black bandana. (ID 185) [*]Added blue bandana. (ID 186) [*]Added green bandana. (ID 187) [*]Added orange bandana. (ID 188) [*]Added purple bandana. (ID 189) [*]Added white bandana. (ID 190) [*]Added yellow bandana. (ID 191) [*]Added black toque. (ID 192) [*]Added blue toque. (ID 193) [*]Added green toque. (ID 194) [*]Added orange toque. (ID 195) [*]Added purple toque. (ID 196) [*]Added red toque. (ID 197) [*]Added white toque. (ID 198) [*]Added yellow toque. (ID 199) [*]Added black daypack. (ID 200) [*]Added blue daypack. (ID 201) [*]Added green daypack. (ID 202) [*]Added orange daypack. (ID 203) [*]Added purple daypack. (ID 204) [*]Added white daypack. (ID 205) [*]Added yellow daypack. (ID 206) [*]Added designer jeans. (ID 207) [*]Added cowboy jeans. (ID 208) [*]Added cargo pants. (ID 209) [*]Added buds. (ID 210) [*]Added plaid shirt. (ID 211) [*]Added kahki pants. (ID 212) [*]Added corduroy pants. (ID 213) [*]Added trouser pants. (ID 214) [*]Added black sweatervest. (ID 215) [*]Added blue sweatervest. (ID 216) [*]Added green sweatervest. (ID 217) [*]Added orange sweatervest. (ID 218) [*]Added purple sweatervest. (ID 219) [*]Added red sweatervest. (ID 220) [*]Added white sweatervest. (ID 221) [*]Added yellow sweatervest. (ID 222) [*]Added police top. (ID 223) [*]Added police bottom. (ID 224) [*]Added police cap. (ID 225) [*]Added khaki shorts. (ID 226) [*]Added cargo shorts. (ID 227) [*]Added corduroy shorts. (ID 228) [*]Added trouser shorts. (ID 229) [*]Added chef top. (ID 230) [*]Added chef bottom. (ID 231) [*]Added construction top. (ID 232) [*]Added firefighter top. (ID 233) [*]Added firefighter bottom. (ID 234) [*]Added ghillie top. (ID 235) [*]Added ghillie bottom. (ID 236) [*]Added ghillie hood. (ID 237) [*]Added ghillie vest. (ID 238) [*]Added chef hat. (ID 239) [*]Added construction helmet. (ID 240) [*]Added firefighter helmet. (ID 241) [*]Added farmer top. (ID 242) [*]Added farmer bottom. (ID 243) [*]Added farmer hat. (ID 244) [*]Added Canadian flag. [*]Added all clothing types to zombies on Devtest. [*]Added ability for zombies to wear backpacks, masks and glasses. [*]Added ability to equip secondary items in the primary slot. [/list] [b]Improvements:[/b] [list] [*]Improved editor spawn lists to default to the bottom after operations. [*]Gold members get shades instead of monocle. [*]Improved police vest model. [*]Melee weapons show up handle first on character. [/list] [b]Tweaks:[/b] [list] [*]Increased accuracy of Dragonfang. [*]Increased accuracy of Nykorev. [*]Disabled skeleton state replication. [/list] [b]Fixes:[/b] [list] [*]Fixed a left handed gun crash. [*]Fixed taking bleeding damage immediately after getting hit. [*]Fixed planks not using saw. [*]Fixed crafting not updating when an item is removed. [*]Fixed pressing return when not in chat screen. [*]Fixed crash when picking up slot item when filled. [*]Fixed fire axe not being repairable. [*]Fixed long range monocle. [*]Fixed bug deleting zombie tables. [*]Fixed other players movement not resetting on client. [*]Fixed tactical light on minimum graphic quality. [/list] As you can see there's one or two new clothing items, and tomorrow you can expect a few more! The remainder of today will be spent working on some new zombie animations, as right now there certainly isn't enough variety. [b]Thanks for reading![/b]