[h1]Belgium Update:[/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6119952/28009dbdd133e33dfa885469d0202ca03c238410.png[/img] The Belgium community map team has prepared a large update, so the featured duration has been extended to June 15th. [h1]Update Notes:[/h1] [b]Additions:[/b] [list] [*]Added Belgium Poacher outfit as well as several curated workshop skins to the Stockpile. [*]Added "Manage Subscriptions" button to workshop play menu. [*]Added Allow_Placement_On_Vehicle true/false barricade option, defaults to false for beds and sentries. [*]Added Sentry_Freeform build type. [*]Added onCraftingRequested event. [*]Added Vulnerable_To_Fists true/false and Vulnerable_To_All_Melee_Weapons true/false options for resources. [/list] [b]Improvements:[/b] [list] [*]Improved retired maps list to have icons, view on workshop and sub/unsub buttons. [/list] [b]Tweaks:[/b] [list] [*]Hawaii has been retired to the workshop. Maps which use Hawaii content can add the Hawaii Assets workshop item as a dependency, and now players can auto-subscribe to the map plus its dependencies through the in-game curated maps list. [*]Re-exported All_Shaders example package. [*]Included Pumpjack example package. [/list] [b]Fixes:[/b] [list] [*]Fixed replicating plugin text/visibility RPCs. [*]Fixed applying ragdoll effect to arrow explosions. [*]Fixed zombie clothing when a shirt/pants texture is missing. [*]Fixed a couple bugs related to Should_Drop_On_Death. [/list]