[b]Additions:[/b] [list] [*]Added Spawn_Loadouts option to per-level config similar to Arena_Loadouts. [*]Added Should_Drop_On_Death true/false per-item option. [*]Added onVehicleCarjacked event for plugins to prevent jacking cars. [*]Added onOpenStorageRequested, onPreSave and onPostSave events. [*]Added onEffectTextCommitted event for custom UI text fields. [*]Added sendUIEffectText to directly change custom UI text. [*]Added WeatherEventHook for custom objects to listen for day/night, full moon, rain and snow. [*]Added Allow_Ctrl_Shift_Alt_Salvage to Preferences.json which enables fast bulk salvaging of items. [/list] [b]Fixes:[/b] [list] [*]Fixed validating attached items hash during equip rather than during attach. [*]Fixed trying to instantiate missing barricade/structure assets. [*]Fixed a kick if server stalled for more than one second. [*]Fixed hashing trees in level when Should_Verify_Objects_Hash is enabled. [/list]