[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] Once again items are appearing in weird places! You can find all these new weapons on the hill between the farm and town. [b]Note:[/b] This update also enabled a really weird network change that might either completely destroy server performance, or make them run way faster. If it destroys servers it will be disabled next update. [b]Additions:[/b] [list] [*]Added dragonfang. (ID 132) [*]Added dragonfang box. (ID 133) [*]Added dragonfang iron sights. (ID 134) [*]Added golf club. (ID 135) [*]Added sledgehammer. (ID 136) [*]Added butcher knife. (ID 137) [*]Added hammer. (ID 138) [*]Added swiss knife. (ID 139) [*]Added butterfly knife. (ID 140) [*]Added saw. (ID 141) [*]Added rake. (ID 142) [*]Added recoil increase when a gun is more than 50% damaged. [/list] [b]Improvements:[/b] [list] [*]Improved punchyness of secondary bat attack. [/list] [b]Tweaks:[/b] [list] [*]Replaced axe in recipes with saw. [*]Slightly reduced vehicle and log drops. [/list] [b]Fixes:[/b] [list] [*]Fixed moving things walking in place. [*]Fixed zombies not detecting vehicles behind them. [*]Fixed reloading/attaching while in the inventory. [*]Fixed a clothing related crash. [*]Fixed a missing polygon on the inside of the Nykorev iron sights. [/list] [b]Thanks for reading![/b]