3.3.2.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i]
[b]Additions:[/b]
[list]
[*]Added ability to bake resources in a local area.
[*]Added rope. (ID 64)
[*]Added wire. (ID 65)
[*]Added cloth. (ID 66)
[*]Added metal scrap. (ID 67)
[*]Added metal sheet. (ID 68)
[*]Added tape. (ID 69)
[*]Added glue. (ID 70)
[*]Added nails. (ID 71)
[*]Added can. (ID 72)
[*]Added explosives. (ID 73)
[*]Added bricks. (ID 74)
[*]Added chemicals. (ID 75)
[*]Added blowtorch. (ID 76)
[*]Added metal scrap drops when a vehicle explodes.
[*]Added a thread for the server console.
[*]Added loading bar to the loading screen.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved loading screen to not freeze as much.
[*]Improved material baking.
[*]Improved caliber system and renamed all ammunition items.
[*]Improved foundation model to stick less through stuff below it and seam better with floors underneat it.
[/list]
[b]Tweaks:[/b]
[list]
[*]Decreased capacity of ammunition boxes.
[*]Disabled deleting Devtest map.
[*]Disabled ability to build structures onto existing buildings.
[*]Increased physical item vertical offset to help some collision issues.
[*]Disabled ability to create insane size maps for now because they're too insane.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed resources generating inside player spawns.
[*]Fixed large brush draw distance in the editor.
[*]Fixed loading the editor brush size.
[*]Fixed repairing an item while having that item equipped.
[*]Fixed taking off grips.
[*]Fixed some items that had non-standard levels of detail.
[*]Fixed the sun impacting the color of inventory icons.
[*]Fixed receiver calls length error.
[*]Fixed crafting while using an item.
[*]Fixed an ammo bug when equipping guns.
[*]Fixed server console saying player ran themself over.
[*]Fixed (potentially) an issue with vehicle/explosion hit detection.
[*]Fixed buildable window and doorway barricade width.
[/list]
[b]Thanks for reading![/b]