[b]Hello![/b] [i]If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.[/i] The addition of item quality into 3.0 is going to add tons of new dynamics to the game, and opens up tons of possibilities such as having to repair clothing when shot and either maintaing gear or swapping it out with the stuff you find. Some of the really high tier military weapons may be harder to keep in shape due to using rare parts, or maybe your axe starts breaking down after bashing it into thousands of zombie skulls. Low quality weapons will not stop being use-able, but may have lower accuracy, damage, etc. If it isn't completely obvious: in the future there will be items for repairing other than jeans. [b]Don't worry though, it takes hundreds of shots to actually be impacted by this.[/b] [b]Additions:[/b] [list] [*]Added ability to repair items by crafting them with pants. [*]Added ability to combine magazines. [*]Added ability to control click blueprints to craft as many times as possible. [*]Added several more valid letters to the name filter such as {} [] (). [*]Added quality to guns and melees. [*]Added quality saving to clothing. [*]Added tooltips to blueprints. [/list] [b]Improvements:[/b] [list] [*]Improved item pickup precision. [/list] [b]Tweaks:[/b] [list] [*]Reduced axe melee range. [*]Reduced draw distance of some objects. [*]Renamed silencer to supressor and slightly boosted volume to make room for future internally supressed weapons. [/list] [b]Fixes:[/b] [list] [*]Fixed blueprints showing up when only a tool was present. [*]Fixed order of damage applied onto zombies. [*]Fixed putting barricades inside vehicles. [*]Fixed scopes using the wrong draw distances. [*]Fixed a vehicle flying bug. [*]Fixed melee death saying shot. [*]Fixed selecting materials painting black. [/list] Tomorrow heralds the December Roadmap! [url=http://strawpoll.me/3093409]Vote here on what you'd like to see first![/url] [b]Thanks for reading![/b]