[h1]Update Notes:[/h1] [b]Additions:[/b] [list] [*]Added timer and alerts when someone is leaving a group. [*]Added several timed curated workshop skins. [*]Added vehicle damaged event, item equip/dequip request event and player speed multiplier for plugins. [*]Added ability for server to respond to custom UI button clicks. [onEffectButtonClicked, serversideSetPluginModal] [*]Added vehicle options Battery_Burn_Rate and Battery_Charge_Rate, both measured in battery per second. [*]Added ability for server plugins to bind to a few client hotkeys. [Defaults , . / ; '] [/list] [b]Improvements:[/b] [list] [*]Improved memory usage of custom maps using asset bundles by consolidating shaders during loading. Currently this is opt-in for mod authors by adding Enable_Shader_Consolidation to the .dat files and double-checking that it works correctly, but in the future might become opt-out with Disable_Shader_Consolidation. [/list] [b]Tweaks:[/b] [list] [*]Tweaked to allow third person for freecam on first person servers. [*]Tweaked to require a reason for refuse garbage connection call. [/list] [b]Fixes:[/b] [list] [*]Fixed using primary weapons from inside vehicles while underwater. [*]Fixed plugins unable to cancel hallucinations. [/list] [h1]Carpat:[/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6119952/b5f618b1df5d1ef5e7a5b7ad79be1b39ac2c6dea.jpg[/img] Carpat has now retired from the official map pool, but you can still play it by clicking the link under the in-game curated maps list, or by visiting the workshop page here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497352180]View on Steam Workshop[/url] Apologies for the late news. This was originally scheduled for the end of August. Right now the finishing touches are going into the next curated map.