[h1]Update Notes:[/h1] [b]Additions:[/b] [list] [*]Added Impact Grenade. [ID 1520] [*]Added "Fuse_Length" throwable option and Explode_On_Impact option which works for flashbangs as well. [*]Added experimental ui.text_scale and ui.layout_scale options which make the game better playable on low (800x600) and high (4k) resolutions. You can give them a try by setting them from the terminal, or by adding some lines to Unturned/Execute.config or Unturned/Cloud/Execute.config: ui.text_scale # and ui.layout_scale # (e.g. ui.text_scale 0.5 for 50% of normal size, or ui.text_scale 2 for 200% size) [*]Added Arctic Alicepack. [ID 1511] [*]Added Arctic Ghillie Suit. [IDs 1512-1515] [*]Added Arctic Military Outfit. [IDs 1516-1519] [/list] [b]Improvements:[/b] [list] [*]Improved vehicles left locked in safezone to unlock after one IRL hour. This can be adjusted with the Unlocked_After_Seconds_In_Safezone option, or disabled by setting to -1. [/list] [b]Tweaks:[/b] [list] [*]Tweaked compare_flags condition to allow format text. [*]Tweaked Snow_0 collision to more closely match visual. [/list] [b]Fixes:[/b] [list] [*]Fixed multicast send UI effect argument formatting. [*]Fixed names of several assets which were potentially genericized. [/list] [i]Note: I'll be away visiting my family in Calgary this weekend, so no devlog post.[/i]