[b]Added:[/b] [list] [*]Item icon anti-aliasing graphics option. [*]Use_Auto_Icon_Measurements per-item asset boolean setting. [*]Override_Vertical_Field_Of_View setting in preferences file. [*]Support for bulk replacing objects in the level editor. [/list] [b]Changed:[/b] [list] [*]Names containing newlines are now kicked regardless of whether name filter is enabled. [*]Consolidated several duplicate audio clips. [/list] [b]Fixed:[/b] [list] [*]Save after subscribing to fix re-subscribing after startup crash. [*]Exception using secondary attack on same input that primary attack destroyed the item. [*]Gap between rock and terrain in the Washington map SE corner. [*]Blowtorch and bow item icon bounds. [*]Short section of Hawaii cave missing darkness. [*]Floating fern near Unyielding HQ on Hawaii. [*]Warning when blueprints had the same inputs/outputs but different tools. [*]Metal garage placement not using metal sound. [*]Opening boombox song URL. (broke during UI update whoops) [*]Projectile launcher magazine modifiers not applying when magazine was deleted. [*]Potential cause of respawning at vehicle when entering on the same frame. [/list] My apologies for leaving the blowtorch and bow icons broken over the past week. Since it turned out to be the only bug introduced in the update I decided to hold off until today rather than require everyone to update again.