Small update to fix two exploits reported over the past week. [b]Gameplay:[/b] [list] [*]Use dragged item rotation when swapping items. Previously only items that fit directly in the other item's spot could be swapped. [*]Increased trophy case storage height from 2 to 3. Allows the Hell's Fury to be displayed. [*]Precision charges can be converted into regular charges. [*]Increased maximum number of concurrent sounds from 32 to 64. Helpful for guns with high fire rate. [*]Prioritize local player's gunshot audio over other guns. [/list] [b]Fixed:[/b] [list] [*]uGUI components are pooled now rather than the wrapper classes which should prevent old owners from modifying them, and make it easier to catch any remaining cases. [*]Map properly defaults to fully zoomed out again. [*]Client unable to connect to servers using system net transport. [/list] [b]Exploits:[/b] [list] [*]Include per-level Config.json in file integrity test. Several editor settings like the option to disable global water intended for levels using water volumes were being exploited. [*]Fixed potential exploit opening feedback, song, and plugin links with overlay disabled. [*]Fixed small gap in Germany cave near the seed vault. [/list]