3.20.3.2 Patch Notes
Author: SDGNelson,
published 4 years ago,
[h1]Patch Notes:[/h1]
[b]Misc:[/b]
[list]
[*]Chat_Always_Use_Rich_Text added to server config allowing servers with plugins to force vanilla messages to use rich text formatting.
[*]onThrowableSpawned event in UseableThrowable for custom throwable items.
[*]Included care package, blast door and flag in example assets package.
[/list]
[b]Fixes:[/b]
[list]
[*]Corrected orientation of Dango mythical effects and dragon tails.
[*]Prevented exiting vehicle downward through ground in some cases.
[*]Vehicles and players loaded above the sky limit are clamped back below.
[*]Allow walking out of an object if initially overlapping. For example standing on a stump when the tree respawned was getting players stuck.
[*]Throwable items default to continuous collision detection. This is to prevent fast-moving projectiles from passing through the terrain.
[*]Changing gun attachments and firemodes are rate-limited.
[*]Consumeable items support warming other players.
[*]Inactive UI components are eligible for buttons and text formatting for server plugin UIs.
[*]Cardinal directions in compass were off by 5 degrees.
[/list]