[h1]Overview:[/h1] This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does not require changes from modders. The main benefit will be the upcoming user interface rework, which is available on a beta branch if you are interested in trying it out: [olist] [*]Right-click Unturned in your Steam Library [*]Select Properties and switch to the Betas tab [*]From the dropdown select "glazier" [/olist] [h1]Changelog:[/h1] [b]Added:[/b] [list] [*]Bypass_Allowed_To_Damage_Player per-weapon setting. [*]Ignore_Children_File_IDs to workshop download config. Useful if creator is using dependencies as advertisements. [*]Imported adjustments by Renaxon to California messenger bag and armor rig. [*]Accepted four new curated workshop skins. [/list] [b]Changed:[/b] [list] [*]Enabled new Steam networking as the default transport layer (again). Huge thanks to Miku from Pandahut for extensive help testing! [*]Included mannequin in example assets. [*]Convert news feed usage of Steam web request to Unity web request. [*]Enabled rich text for quest interactables. [*]Failed console command outputs the input string. [*]LogSteamNetworkingSockets accepts a verbosity integer. [/list] [b]Fixed:[/b] [list] [*]Gap along the edges of the 7x scope lens. [*]Leaning through invisible walls. [*]NPC enum parsing exceptions. [*]Two tiny gaps in the PEI pirate cove. [*]Using rest gesture in shallow water. [*]List translation differences on separate lines. [/list]