[b]Hello![/b] [i]These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"[/i] [b]Additions:[/b] [list] [*]Added vehicle destruction. [*]Added ability to stack on top of other players. [*]Added armor multipliers to clothing for players and zombies. [/list] [b]Improvements:[/b] [list] [*]Improved speed syncing. [/list] [b]Tweaks:[/b] [list] [*]Increased rate of breathing after exiting water. [*]Going underwater in a vehicle no longer forces all players out. [/list] [b]Fixes:[/b] [list] [*]Fixed hitbox bounds not getting shifted while driving. [*]Fixed damaging structures. [*]Fixed a packet owner issue. [*]Fixed baking details. [*]Fixed some bugs with zombies. [/list] After experimenting with barricading vehicles it seems that a better solution will be to have an entirely separate type of barricade that snaps to points on the vehicle, such as a cattle catcher. Tomorrow work will begin on harvesting wood from trees and the crafting system. [b]Thanks for reading![/b]