3.2.5.0 Update Notes
Author: Nelson Sexton,
published 9 years ago,
[b]Hello![/b]
[i]These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"[/i]
[b]Additions:[/b]
[list]
[*]Added vehicle destruction.
[*]Added ability to stack on top of other players.
[*]Added armor multipliers to clothing for players and zombies.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved speed syncing.
[/list]
[b]Tweaks:[/b]
[list]
[*]Increased rate of breathing after exiting water.
[*]Going underwater in a vehicle no longer forces all players out.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed hitbox bounds not getting shifted while driving.
[*]Fixed damaging structures.
[*]Fixed a packet owner issue.
[*]Fixed baking details.
[*]Fixed some bugs with zombies.
[/list]
After experimenting with barricading vehicles it seems that a better solution will be to have an entirely separate type of barricade that snaps to points on the vehicle, such as a cattle catcher.
Tomorrow work will begin on harvesting wood from trees and the crafting system.
[b]Thanks for reading![/b]