[b]Hello![/b] [i]These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"[/i] The vehicles are now a little bit less like toboggans with jet engines, and most of their features are now working correctly and in place. The physics are not as good as I want them to be yet (skidding, drifting, etc), but in the interest of getting this month's roadmap done a lot of those half-finished features are disabled for now. [b]Additions:[/b] [list] [*]Added vehicles. (ID 1) [*]Added gas cans. (ID 28) [/list] [b]Fixes:[/b] [list] [*]Fixed respawning resulting in player flying around. [*]Fixed movement slowing down when walking down short slopes. [*]Fixed being unable to take pants off. [*]Fixed getting out of turned vehicles putting players underground. [*]Fixed cars not moving on the server. [*]Fixed some issues with audio distance. [*]Fixed a bug with unscoping constantly when low framerate. [*]Fixed a bug with the screen resizing to no size. [*]Fixed locked items being spawned with the give command and editor. [*]Fixed adding invalid clothing to zombies in the editor. [*]Fixed zombie loot after removing an item table. [/list] For now vehicles can't be destroyed and zombies do not fully walk around them yet, however these require features that go along with barricading which will be implemented next. [b]Thanks for reading![/b]