[h1]Update Notes:[/h1] [b]Additions:[/b] [list] [*]Added stereo. [ID 1466] [*]Added playtime drop skins for all melee weapons. [*]Added option to disable featured workshop item section. [*]Added moon buggy. [ID 139] [*]Added Use_Legacy_Fog_Height and Use_Legacy_Oxygen_Height to level config. [/list] [b]Improvements:[/b] [list] [*]Transplanted PEI and surrounding waters to another planet for a change of scenery. [/list] [b]Tweaks:[/b] [list] [*]Tweaked more food items to cause hallucinations in line with their real life counterparts. [/list] [b]Fixes:[/b] [list] [*]Fixed devkit browsers to reset scrollbar when refreshed. [*]Fixed naming of skin creator secondary folders. [*]Fixed several objects showing up black. [*]Fixed coastguard window collision. [/list] [h1]Stereo:[/h1] For the moment only Unturned's theme song is available officially, but adding custom music is relatively straightforward. Export audioclips from Unity into an assetbundle ending with .content. Then create a stereo song asset from the asset browser (right click) and drag/drop the audioclip into the song slot. The theme song example file can be found in Bundles/Assets/Songs.