3.18.15.0 Update Notes
Author: SDGNelson,
published 7 years ago,
[h1]Update Notes:[/h1]
[b]Additions:[/b]
[list]
[*]Added Empire. [ID 1481]
[*]Added Empire Magazine. [ID 1483]
[*]Added Devil's Bane. [ID 1484]
[*]Added Devil's Bane Magazine. [ID 1485]
[*]Added Luger Magazine. [ID 1487]
[*]Added landmarks quality graphics option.
[*]Added teleport NPC reward type to move player to specific spawnpoint in level.
[*]Added crouch as a NPC pose option as well as Pose_Lean, Pose_Pitch and Pose_Head_Offset options.
[*]Added invulnerable and explosion proof tags for destructible objects.
[*]Added new guns and melees to skin source files.
[/list]
[b]Improvements:[/b]
[list]
[*]Improved several furniture objects to be randomly colored.
[/list]
[b]Tweaks:[/b]
[list]
[*]Tweaked foundation height shorter.
[*]Tweaked forageable resources to support spawn tables.
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed misaligned glass in Seattle fire station window.
[*]Fixed satellite image for maps taller than 256m.
[*]Fixed sound effect pitch deviation to scale with pitch.
[*]Fixed incorrectly colored upstairs walls in house_3.
[/list]
[h1]Map Progress:[/h1]
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/6119952/6d3b0cfbfb081c7a2bfba05b95a71cbb960c2fc7.png[/img]
[i]Flooded portion of town beginning to develop overgrowth[/i]
This week I finished detailing the environment and made tons of progress on filling in the some of the most time consuming locations: towns and cities. In the coming week I'll finish up the remaining work in the big city and move onto detailing the smaller locations.